\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r281876 = x;
double r281877 = 2.0;
double r281878 = r281876 / r281877;
double r281879 = y;
double r281880 = r281879 * r281876;
double r281881 = r281878 + r281880;
double r281882 = z;
double r281883 = r281881 + r281882;
return r281883;
}
double f(double x, double y, double z) {
double r281884 = x;
double r281885 = y;
double r281886 = z;
double r281887 = fma(r281884, r281885, r281886);
double r281888 = 2.0;
double r281889 = r281884 / r281888;
double r281890 = r281887 + r281889;
return r281890;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))