x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r211234 = x;
double r211235 = y;
double r211236 = r211234 * r211235;
double r211237 = 1.0;
double r211238 = r211234 - r211237;
double r211239 = z;
double r211240 = r211238 * r211239;
double r211241 = r211236 + r211240;
return r211241;
}
double f(double x, double y, double z) {
double r211242 = x;
double r211243 = y;
double r211244 = 1.0;
double r211245 = r211242 - r211244;
double r211246 = z;
double r211247 = r211245 * r211246;
double r211248 = fma(r211242, r211243, r211247);
return r211248;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))