\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r110945 = x;
double r110946 = y;
double r110947 = r110945 * r110946;
double r110948 = z;
double r110949 = t;
double r110950 = r110948 * r110949;
double r110951 = r110947 + r110950;
double r110952 = a;
double r110953 = b;
double r110954 = r110952 * r110953;
double r110955 = r110951 + r110954;
return r110955;
}
double f(double x, double y, double z, double t, double a, double b) {
double r110956 = t;
double r110957 = z;
double r110958 = a;
double r110959 = b;
double r110960 = x;
double r110961 = y;
double r110962 = r110960 * r110961;
double r110963 = fma(r110958, r110959, r110962);
double r110964 = fma(r110956, r110957, r110963);
return r110964;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))