x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z, \mathsf{fma}\left(y, x, x\right)\right)double f(double x, double y, double z) {
double r175895 = x;
double r175896 = y;
double r175897 = z;
double r175898 = r175897 + r175895;
double r175899 = r175896 * r175898;
double r175900 = r175895 + r175899;
return r175900;
}
double f(double x, double y, double z) {
double r175901 = y;
double r175902 = z;
double r175903 = x;
double r175904 = fma(r175901, r175903, r175903);
double r175905 = fma(r175901, r175902, r175904);
return r175905;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))