x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r1100450 = x;
double r1100451 = y;
double r1100452 = 1.0;
double r1100453 = r1100451 + r1100452;
double r1100454 = r1100450 * r1100453;
return r1100454;
}
double f(double x, double y) {
double r1100455 = x;
double r1100456 = y;
double r1100457 = 1.0;
double r1100458 = r1100456 + r1100457;
double r1100459 = r1100455 * r1100458;
return r1100459;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))