2 \cdot \left(x \cdot x - x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(x - y\right)
double f(double x, double y) {
double r677324 = 2.0;
double r677325 = x;
double r677326 = r677325 * r677325;
double r677327 = y;
double r677328 = r677325 * r677327;
double r677329 = r677326 - r677328;
double r677330 = r677324 * r677329;
return r677330;
}
double f(double x, double y) {
double r677331 = 2.0;
double r677332 = x;
double r677333 = r677331 * r677332;
double r677334 = y;
double r677335 = r677332 - r677334;
double r677336 = r677333 * r677335;
return r677336;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))