2 \cdot \left(x \cdot x + x \cdot y\right)
\mathsf{fma}\left(x, x, x \cdot y\right) \cdot 2double f(double x, double y) {
double r829687 = 2.0;
double r829688 = x;
double r829689 = r829688 * r829688;
double r829690 = y;
double r829691 = r829688 * r829690;
double r829692 = r829689 + r829691;
double r829693 = r829687 * r829692;
return r829693;
}
double f(double x, double y) {
double r829694 = x;
double r829695 = y;
double r829696 = r829694 * r829695;
double r829697 = fma(r829694, r829694, r829696);
double r829698 = 2.0;
double r829699 = r829697 * r829698;
return r829699;
}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))