\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r807947 = x;
double r807948 = y;
double r807949 = r807947 + r807948;
double r807950 = 2.0;
double r807951 = r807947 * r807950;
double r807952 = r807951 * r807948;
double r807953 = r807949 / r807952;
return r807953;
}
double f(double x, double y) {
double r807954 = 0.5;
double r807955 = 1.0;
double r807956 = y;
double r807957 = r807955 / r807956;
double r807958 = x;
double r807959 = r807955 / r807958;
double r807960 = r807954 * r807959;
double r807961 = fma(r807954, r807957, r807960);
return r807961;
}




Bits error versus x




Bits error versus y
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))