\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r607383 = x;
double r607384 = y;
double r607385 = r607383 * r607384;
double r607386 = r607384 * r607384;
double r607387 = r607385 + r607386;
double r607388 = z;
double r607389 = r607384 * r607388;
double r607390 = r607387 - r607389;
double r607391 = r607390 - r607386;
return r607391;
}
double f(double x, double y, double z) {
double r607392 = y;
double r607393 = x;
double r607394 = z;
double r607395 = r607393 - r607394;
double r607396 = 0.0;
double r607397 = fma(r607392, r607395, r607396);
return r607397;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 18.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 18.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))