\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r318323 = x;
double r318324 = 2.0;
double r318325 = r318323 / r318324;
double r318326 = y;
double r318327 = r318326 * r318323;
double r318328 = r318325 + r318327;
double r318329 = z;
double r318330 = r318328 + r318329;
return r318330;
}
double f(double x, double y, double z) {
double r318331 = x;
double r318332 = y;
double r318333 = 0.5;
double r318334 = r318332 + r318333;
double r318335 = r318331 * r318334;
double r318336 = z;
double r318337 = r318335 + r318336;
return r318337;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))