x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r207877 = x;
double r207878 = y;
double r207879 = 4.0;
double r207880 = r207878 * r207879;
double r207881 = z;
double r207882 = r207880 * r207881;
double r207883 = r207877 - r207882;
return r207883;
}
double f(double x, double y, double z) {
double r207884 = x;
double r207885 = y;
double r207886 = 4.0;
double r207887 = r207885 * r207886;
double r207888 = z;
double r207889 = r207887 * r207888;
double r207890 = r207884 - r207889;
return r207890;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019362
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))