x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r193031 = x;
double r193032 = r193031 * r193031;
double r193033 = 1.0;
double r193034 = r193032 + r193033;
return r193034;
}
double f(double x) {
double r193035 = x;
double r193036 = r193035 * r193035;
double r193037 = 1.0;
double r193038 = r193036 + r193037;
return r193038;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019362
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))