\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \frac{x - y}{z} + \left(-2\right)double f(double x, double y, double z) {
double r701721 = 4.0;
double r701722 = x;
double r701723 = y;
double r701724 = r701722 - r701723;
double r701725 = z;
double r701726 = 0.5;
double r701727 = r701725 * r701726;
double r701728 = r701724 - r701727;
double r701729 = r701721 * r701728;
double r701730 = r701729 / r701725;
return r701730;
}
double f(double x, double y, double z) {
double r701731 = 4.0;
double r701732 = x;
double r701733 = y;
double r701734 = r701732 - r701733;
double r701735 = z;
double r701736 = r701734 / r701735;
double r701737 = r701731 * r701736;
double r701738 = 2.0;
double r701739 = -r701738;
double r701740 = r701737 + r701739;
return r701740;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))