\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{1}{\frac{y + z \cdot \left(b - y\right)}{\left(t \cdot z + x \cdot y\right) - a \cdot z}}double f(double x, double y, double z, double t, double a, double b) {
double r966242 = x;
double r966243 = y;
double r966244 = r966242 * r966243;
double r966245 = z;
double r966246 = t;
double r966247 = a;
double r966248 = r966246 - r966247;
double r966249 = r966245 * r966248;
double r966250 = r966244 + r966249;
double r966251 = b;
double r966252 = r966251 - r966243;
double r966253 = r966245 * r966252;
double r966254 = r966243 + r966253;
double r966255 = r966250 / r966254;
return r966255;
}
double f(double x, double y, double z, double t, double a, double b) {
double r966256 = 1.0;
double r966257 = y;
double r966258 = z;
double r966259 = b;
double r966260 = r966259 - r966257;
double r966261 = r966258 * r966260;
double r966262 = r966257 + r966261;
double r966263 = t;
double r966264 = r966263 * r966258;
double r966265 = x;
double r966266 = r966265 * r966257;
double r966267 = r966264 + r966266;
double r966268 = a;
double r966269 = r966268 * r966258;
double r966270 = r966267 - r966269;
double r966271 = r966262 / r966270;
double r966272 = r966256 / r966271;
return r966272;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 22.4 |
|---|---|
| Target | 17.4 |
| Herbie | 22.5 |
Initial program 22.4
rmApplied sub-neg22.4
Applied distribute-lft-in22.4
Applied associate-+r+22.4
Simplified22.4
rmApplied clear-num22.5
Simplified22.5
Final simplification22.5
herbie shell --seed 2019362
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))