\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r580801 = x;
double r580802 = y;
double r580803 = z;
double r580804 = t;
double r580805 = r580803 * r580804;
double r580806 = r580802 - r580805;
double r580807 = r580801 / r580806;
return r580807;
}
double f(double x, double y, double z, double t) {
double r580808 = x;
double r580809 = y;
double r580810 = z;
double r580811 = t;
double r580812 = r580810 * r580811;
double r580813 = r580809 - r580812;
double r580814 = r580808 / r580813;
return r580814;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.7 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019362
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))