x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r729844 = x;
double r729845 = y;
double r729846 = z;
double r729847 = r729845 * r729846;
double r729848 = r729844 - r729847;
return r729848;
}
double f(double x, double y, double z) {
double r729849 = x;
double r729850 = y;
double r729851 = z;
double r729852 = r729850 * r729851;
double r729853 = r729849 - r729852;
return r729853;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019362
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))