\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r740906 = x;
double r740907 = y;
double r740908 = r740906 - r740907;
double r740909 = 2.0;
double r740910 = r740906 * r740909;
double r740911 = r740910 * r740907;
double r740912 = r740908 / r740911;
return r740912;
}
double f(double x, double y) {
double r740913 = 1.0;
double r740914 = 2.0;
double r740915 = y;
double r740916 = r740914 * r740915;
double r740917 = r740913 / r740916;
double r740918 = x;
double r740919 = r740918 * r740914;
double r740920 = r740913 / r740919;
double r740921 = r740917 - r740920;
return r740921;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
rmApplied div-sub15.2
Simplified11.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019362
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))