x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r266497 = x;
double r266498 = 2.0;
double r266499 = r266497 * r266498;
double r266500 = y;
double r266501 = r266499 - r266500;
return r266501;
}
double f(double x, double y) {
double r266502 = x;
double r266503 = 2.0;
double r266504 = r266502 * r266503;
double r266505 = y;
double r266506 = r266504 - r266505;
return r266506;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019356
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))