x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r242829 = x;
double r242830 = y;
double r242831 = 4.0;
double r242832 = r242830 * r242831;
double r242833 = z;
double r242834 = r242832 * r242833;
double r242835 = r242829 - r242834;
return r242835;
}
double f(double x, double y, double z) {
double r242836 = x;
double r242837 = y;
double r242838 = 4.0;
double r242839 = r242837 * r242838;
double r242840 = z;
double r242841 = r242839 * r242840;
double r242842 = r242836 - r242841;
return r242842;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019356
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))