x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r177237 = x;
double r177238 = y;
double r177239 = r177238 - r177237;
double r177240 = z;
double r177241 = r177239 * r177240;
double r177242 = r177237 + r177241;
return r177242;
}
double f(double x, double y, double z) {
double r177243 = x;
double r177244 = y;
double r177245 = r177244 - r177243;
double r177246 = z;
double r177247 = r177245 * r177246;
double r177248 = r177243 + r177247;
return r177248;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019356
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))