Average Error: 0.1 → 0.1
Time: 4.9s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r175839 = x;
        double r175840 = y;
        double r175841 = cos(r175840);
        double r175842 = r175839 + r175841;
        double r175843 = z;
        double r175844 = sin(r175840);
        double r175845 = r175843 * r175844;
        double r175846 = r175842 - r175845;
        return r175846;
}

double f(double x, double y, double z) {
        double r175847 = x;
        double r175848 = y;
        double r175849 = cos(r175848);
        double r175850 = r175847 + r175849;
        double r175851 = z;
        double r175852 = sin(r175848);
        double r175853 = r175851 * r175852;
        double r175854 = r175850 - r175853;
        return r175854;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019356 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))