\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r185248 = x;
double r185249 = y;
double r185250 = sin(r185249);
double r185251 = r185248 + r185250;
double r185252 = z;
double r185253 = cos(r185249);
double r185254 = r185252 * r185253;
double r185255 = r185251 + r185254;
return r185255;
}
double f(double x, double y, double z) {
double r185256 = x;
double r185257 = y;
double r185258 = sin(r185257);
double r185259 = r185256 + r185258;
double r185260 = z;
double r185261 = cos(r185257);
double r185262 = r185260 * r185261;
double r185263 = r185259 + r185262;
return r185263;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019356
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))