\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r699710 = x;
double r699711 = y;
double r699712 = z;
double r699713 = t;
double r699714 = r699712 * r699713;
double r699715 = r699711 - r699714;
double r699716 = r699710 / r699715;
return r699716;
}
double f(double x, double y, double z, double t) {
double r699717 = x;
double r699718 = y;
double r699719 = z;
double r699720 = t;
double r699721 = r699719 * r699720;
double r699722 = r699718 - r699721;
double r699723 = r699717 / r699722;
return r699723;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2019356
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))