x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r755466 = x;
double r755467 = y;
double r755468 = z;
double r755469 = r755467 * r755468;
double r755470 = r755466 - r755469;
return r755470;
}
double f(double x, double y, double z) {
double r755471 = x;
double r755472 = y;
double r755473 = z;
double r755474 = r755472 * r755473;
double r755475 = r755471 - r755474;
return r755475;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019356
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))