\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r521860 = x;
double r521861 = y;
double r521862 = r521860 + r521861;
double r521863 = 2.0;
double r521864 = r521860 * r521863;
double r521865 = r521864 * r521861;
double r521866 = r521862 / r521865;
return r521866;
}
double f(double x, double y) {
double r521867 = 0.5;
double r521868 = 1.0;
double r521869 = y;
double r521870 = r521868 / r521869;
double r521871 = x;
double r521872 = r521868 / r521871;
double r521873 = r521870 + r521872;
double r521874 = r521867 * r521873;
return r521874;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019356
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))