\frac{x}{y \cdot y}\frac{x}{y} \cdot \frac{1}{y}double f(double x, double y) {
double r252618 = x;
double r252619 = y;
double r252620 = r252619 * r252619;
double r252621 = r252618 / r252620;
return r252621;
}
double f(double x, double y) {
double r252622 = x;
double r252623 = y;
double r252624 = r252622 / r252623;
double r252625 = 1.0;
double r252626 = r252625 / r252623;
double r252627 = r252624 * r252626;
return r252627;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.1
rmApplied associate-/r*0.2
rmApplied div-inv0.2
Final simplification0.2
herbie shell --seed 2019356
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:precision binary64
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))