x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r291284 = x;
double r291285 = 1.0;
double r291286 = y;
double r291287 = r291285 - r291286;
double r291288 = r291284 * r291287;
return r291288;
}
double f(double x, double y) {
double r291289 = x;
double r291290 = 1.0;
double r291291 = y;
double r291292 = r291290 - r291291;
double r291293 = r291289 * r291292;
return r291293;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))