\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r228676 = x;
double r228677 = 2.0;
double r228678 = r228676 / r228677;
double r228679 = y;
double r228680 = r228679 * r228676;
double r228681 = r228678 + r228680;
double r228682 = z;
double r228683 = r228681 + r228682;
return r228683;
}
double f(double x, double y, double z) {
double r228684 = x;
double r228685 = y;
double r228686 = z;
double r228687 = fma(r228684, r228685, r228686);
double r228688 = 2.0;
double r228689 = r228684 / r228688;
double r228690 = r228687 + r228689;
return r228690;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))