Average Error: 0.0 → 0.0
Time: 690.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r171737 = x;
        double r171738 = y;
        double r171739 = r171738 * r171738;
        double r171740 = r171737 - r171739;
        return r171740;
}

double f(double x, double y) {
        double r171741 = x;
        double r171742 = y;
        double r171743 = r171742 * r171742;
        double r171744 = r171741 - r171743;
        return r171744;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))