x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r110542 = x;
double r110543 = y;
double r110544 = z;
double r110545 = r110543 + r110544;
double r110546 = r110545 + r110544;
double r110547 = r110546 + r110543;
double r110548 = t;
double r110549 = r110547 + r110548;
double r110550 = r110542 * r110549;
double r110551 = 5.0;
double r110552 = r110543 * r110551;
double r110553 = r110550 + r110552;
return r110553;
}
double f(double x, double y, double z, double t) {
double r110554 = y;
double r110555 = z;
double r110556 = r110554 + r110555;
double r110557 = x;
double r110558 = r110557 + r110557;
double r110559 = 5.0;
double r110560 = t;
double r110561 = r110560 * r110557;
double r110562 = fma(r110559, r110554, r110561);
double r110563 = fma(r110556, r110558, r110562);
return r110563;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.0
Taylor expanded around 0 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))