x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r25309 = x;
double r25310 = y;
double r25311 = z;
double r25312 = r25310 * r25311;
double r25313 = r25312 * r25311;
double r25314 = r25309 + r25313;
return r25314;
}
double f(double x, double y, double z) {
double r25315 = x;
double r25316 = y;
double r25317 = z;
double r25318 = r25316 * r25317;
double r25319 = r25318 * r25317;
double r25320 = r25315 + r25319;
return r25320;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))