\left(1 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(1 - x, y, x \cdot z\right)double f(double x, double y, double z) {
double r848435 = 1.0;
double r848436 = x;
double r848437 = r848435 - r848436;
double r848438 = y;
double r848439 = r848437 * r848438;
double r848440 = z;
double r848441 = r848436 * r848440;
double r848442 = r848439 + r848441;
return r848442;
}
double f(double x, double y, double z) {
double r848443 = 1.0;
double r848444 = x;
double r848445 = r848443 - r848444;
double r848446 = y;
double r848447 = z;
double r848448 = r848444 * r848447;
double r848449 = fma(r848445, r848446, r848448);
return r848449;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1 x) y) (* x z)))