\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \left(\frac{x}{y} \cdot \left(\sqrt[3]{\frac{x}{y}} \cdot \left(\sqrt[3]{x} \cdot \sqrt[3]{\frac{1}{y}}\right)\right)\right) \cdot \sqrt[3]{\frac{x}{y}}\right)double f(double x, double y, double z, double t) {
double r616625 = x;
double r616626 = r616625 * r616625;
double r616627 = y;
double r616628 = r616627 * r616627;
double r616629 = r616626 / r616628;
double r616630 = z;
double r616631 = r616630 * r616630;
double r616632 = t;
double r616633 = r616632 * r616632;
double r616634 = r616631 / r616633;
double r616635 = r616629 + r616634;
return r616635;
}
double f(double x, double y, double z, double t) {
double r616636 = z;
double r616637 = t;
double r616638 = r616636 / r616637;
double r616639 = x;
double r616640 = y;
double r616641 = r616639 / r616640;
double r616642 = cbrt(r616641);
double r616643 = cbrt(r616639);
double r616644 = 1.0;
double r616645 = r616644 / r616640;
double r616646 = cbrt(r616645);
double r616647 = r616643 * r616646;
double r616648 = r616642 * r616647;
double r616649 = r616641 * r616648;
double r616650 = r616649 * r616642;
double r616651 = fma(r616638, r616638, r616650);
return r616651;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.8 |
|---|---|
| Target | 0.4 |
| Herbie | 0.7 |
Initial program 33.8
Simplified19.3
rmApplied times-frac0.4
rmApplied add-cube-cbrt0.8
Applied associate-*r*0.8
rmApplied div-inv0.8
Applied cbrt-prod0.7
Final simplification0.7
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))