x \cdot \left(y + z\right) + z \cdot 5
x \cdot \left(y + z\right) + z \cdot 5
double f(double x, double y, double z) {
double r507719 = x;
double r507720 = y;
double r507721 = z;
double r507722 = r507720 + r507721;
double r507723 = r507719 * r507722;
double r507724 = 5.0;
double r507725 = r507721 * r507724;
double r507726 = r507723 + r507725;
return r507726;
}
double f(double x, double y, double z) {
double r507727 = x;
double r507728 = y;
double r507729 = z;
double r507730 = r507728 + r507729;
double r507731 = r507727 * r507730;
double r507732 = 5.0;
double r507733 = r507729 * r507732;
double r507734 = r507731 + r507733;
return r507734;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:herbie-target
(+ (* (+ x 5) z) (* x y))
(+ (* x (+ y z)) (* z 5)))