\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r520981 = x;
double r520982 = y;
double r520983 = r520981 + r520982;
double r520984 = 2.0;
double r520985 = r520981 * r520984;
double r520986 = r520985 * r520982;
double r520987 = r520983 / r520986;
return r520987;
}
double f(double x, double y) {
double r520988 = 0.5;
double r520989 = 1.0;
double r520990 = y;
double r520991 = r520989 / r520990;
double r520992 = x;
double r520993 = r520989 / r520992;
double r520994 = r520988 * r520993;
double r520995 = fma(r520988, r520991, r520994);
return r520995;
}




Bits error versus x




Bits error versus y
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019354 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))