x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r275407 = x;
double r275408 = y;
double r275409 = 4.0;
double r275410 = r275408 * r275409;
double r275411 = z;
double r275412 = r275410 * r275411;
double r275413 = r275407 - r275412;
return r275413;
}
double f(double x, double y, double z) {
double r275414 = x;
double r275415 = y;
double r275416 = 4.0;
double r275417 = r275415 * r275416;
double r275418 = z;
double r275419 = r275417 * r275418;
double r275420 = r275414 - r275419;
return r275420;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019354
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))