x \cdot \sin y + z \cdot \cos y
\left(\sqrt[3]{x \cdot \sin y} \cdot \sqrt[3]{x \cdot \sin y}\right) \cdot \sqrt[3]{x \cdot \sin y} + z \cdot \cos ydouble f(double x, double y, double z) {
double r186920 = x;
double r186921 = y;
double r186922 = sin(r186921);
double r186923 = r186920 * r186922;
double r186924 = z;
double r186925 = cos(r186921);
double r186926 = r186924 * r186925;
double r186927 = r186923 + r186926;
return r186927;
}
double f(double x, double y, double z) {
double r186928 = x;
double r186929 = y;
double r186930 = sin(r186929);
double r186931 = r186928 * r186930;
double r186932 = cbrt(r186931);
double r186933 = r186932 * r186932;
double r186934 = r186933 * r186932;
double r186935 = z;
double r186936 = cos(r186929);
double r186937 = r186935 * r186936;
double r186938 = r186934 + r186937;
return r186938;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Final simplification0.6
herbie shell --seed 2019354
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))