x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r262130 = x;
double r262131 = y;
double r262132 = cos(r262131);
double r262133 = r262130 * r262132;
double r262134 = z;
double r262135 = sin(r262131);
double r262136 = r262134 * r262135;
double r262137 = r262133 + r262136;
return r262137;
}
double f(double x, double y, double z) {
double r262138 = x;
double r262139 = y;
double r262140 = cos(r262139);
double r262141 = 2.0;
double r262142 = pow(r262140, r262141);
double r262143 = 0.3333333333333333;
double r262144 = pow(r262142, r262143);
double r262145 = r262138 * r262144;
double r262146 = cbrt(r262140);
double r262147 = r262145 * r262146;
double r262148 = z;
double r262149 = sin(r262139);
double r262150 = r262148 * r262149;
double r262151 = r262147 + r262150;
return r262151;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.5
Applied pow1/316.5
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019354
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))