Average Error: 0.1 → 0.1
Time: 6.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r166426 = x;
        double r166427 = y;
        double r166428 = cos(r166427);
        double r166429 = r166426 + r166428;
        double r166430 = z;
        double r166431 = sin(r166427);
        double r166432 = r166430 * r166431;
        double r166433 = r166429 - r166432;
        return r166433;
}

double f(double x, double y, double z) {
        double r166434 = x;
        double r166435 = y;
        double r166436 = cos(r166435);
        double r166437 = r166434 + r166436;
        double r166438 = z;
        double r166439 = sin(r166435);
        double r166440 = r166438 * r166439;
        double r166441 = r166437 - r166440;
        return r166441;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019354 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))