\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r247020 = x;
double r247021 = y;
double r247022 = sin(r247021);
double r247023 = r247020 + r247022;
double r247024 = z;
double r247025 = cos(r247021);
double r247026 = r247024 * r247025;
double r247027 = r247023 + r247026;
return r247027;
}
double f(double x, double y, double z) {
double r247028 = x;
double r247029 = y;
double r247030 = sin(r247029);
double r247031 = r247028 + r247030;
double r247032 = z;
double r247033 = cos(r247029);
double r247034 = r247032 * r247033;
double r247035 = r247031 + r247034;
return r247035;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019354
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))