\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x}{z} - \frac{y}{z}\right) + \left(-2\right)double f(double x, double y, double z) {
double r882862 = 4.0;
double r882863 = x;
double r882864 = y;
double r882865 = r882863 - r882864;
double r882866 = z;
double r882867 = 0.5;
double r882868 = r882866 * r882867;
double r882869 = r882865 - r882868;
double r882870 = r882862 * r882869;
double r882871 = r882870 / r882866;
return r882871;
}
double f(double x, double y, double z) {
double r882872 = 4.0;
double r882873 = x;
double r882874 = z;
double r882875 = r882873 / r882874;
double r882876 = y;
double r882877 = r882876 / r882874;
double r882878 = r882875 - r882877;
double r882879 = r882872 * r882878;
double r882880 = 2.0;
double r882881 = -r882880;
double r882882 = r882879 + r882881;
return r882882;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2019354
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))