\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{z - t} \cdot \left(x - y\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r868467 = 60.0;
double r868468 = x;
double r868469 = y;
double r868470 = r868468 - r868469;
double r868471 = r868467 * r868470;
double r868472 = z;
double r868473 = t;
double r868474 = r868472 - r868473;
double r868475 = r868471 / r868474;
double r868476 = a;
double r868477 = 120.0;
double r868478 = r868476 * r868477;
double r868479 = r868475 + r868478;
return r868479;
}
double f(double x, double y, double z, double t, double a) {
double r868480 = 60.0;
double r868481 = z;
double r868482 = t;
double r868483 = r868481 - r868482;
double r868484 = r868480 / r868483;
double r868485 = x;
double r868486 = y;
double r868487 = r868485 - r868486;
double r868488 = r868484 * r868487;
double r868489 = a;
double r868490 = 120.0;
double r868491 = r868489 * r868490;
double r868492 = r868488 + r868491;
return r868492;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019354
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))