x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r755634 = x;
double r755635 = y;
double r755636 = z;
double r755637 = r755635 * r755636;
double r755638 = r755634 - r755637;
return r755638;
}
double f(double x, double y, double z) {
double r755639 = x;
double r755640 = y;
double r755641 = z;
double r755642 = r755640 * r755641;
double r755643 = r755639 - r755642;
return r755643;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019354
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))