\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\sqrt{\left|\frac{x}{y}\right|} \cdot {\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}} + \sqrt{\left|\frac{z}{t}\right|} \cdot {\left(\left|\frac{z}{t}\right|\right)}^{\frac{3}{2}}double f(double x, double y, double z, double t) {
double r680923 = x;
double r680924 = r680923 * r680923;
double r680925 = y;
double r680926 = r680925 * r680925;
double r680927 = r680924 / r680926;
double r680928 = z;
double r680929 = r680928 * r680928;
double r680930 = t;
double r680931 = r680930 * r680930;
double r680932 = r680929 / r680931;
double r680933 = r680927 + r680932;
return r680933;
}
double f(double x, double y, double z, double t) {
double r680934 = x;
double r680935 = y;
double r680936 = r680934 / r680935;
double r680937 = fabs(r680936);
double r680938 = sqrt(r680937);
double r680939 = 1.5;
double r680940 = pow(r680937, r680939);
double r680941 = r680938 * r680940;
double r680942 = z;
double r680943 = t;
double r680944 = r680942 / r680943;
double r680945 = fabs(r680944);
double r680946 = sqrt(r680945);
double r680947 = pow(r680945, r680939);
double r680948 = r680946 * r680947;
double r680949 = r680941 + r680948;
return r680949;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.8 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 33.8
rmApplied add-sqr-sqrt33.9
Simplified33.9
Simplified19.3
rmApplied add-sqr-sqrt19.4
Simplified19.3
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*l*0.5
Simplified0.5
rmApplied add-sqr-sqrt0.5
Applied associate-*l*0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2019354
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))