Average Error: 0.1 → 0.1
Time: 4.5s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[x \cdot \left(y + z\right) + z \cdot 5\]
x \cdot \left(y + z\right) + z \cdot 5
x \cdot \left(y + z\right) + z \cdot 5
double f(double x, double y, double z) {
        double r544793 = x;
        double r544794 = y;
        double r544795 = z;
        double r544796 = r544794 + r544795;
        double r544797 = r544793 * r544796;
        double r544798 = 5.0;
        double r544799 = r544795 * r544798;
        double r544800 = r544797 + r544799;
        return r544800;
}

double f(double x, double y, double z) {
        double r544801 = x;
        double r544802 = y;
        double r544803 = z;
        double r544804 = r544802 + r544803;
        double r544805 = r544801 * r544804;
        double r544806 = 5.0;
        double r544807 = r544803 * r544806;
        double r544808 = r544805 + r544807;
        return r544808;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Final simplification0.1

    \[\leadsto x \cdot \left(y + z\right) + z \cdot 5\]

Reproduce

herbie shell --seed 2019354 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))