\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r493717 = x;
double r493718 = y;
double r493719 = r493717 + r493718;
double r493720 = 2.0;
double r493721 = r493717 * r493720;
double r493722 = r493721 * r493718;
double r493723 = r493719 / r493722;
return r493723;
}
double f(double x, double y) {
double r493724 = 0.5;
double r493725 = 1.0;
double r493726 = y;
double r493727 = r493725 / r493726;
double r493728 = x;
double r493729 = r493725 / r493728;
double r493730 = r493727 + r493729;
double r493731 = r493724 * r493730;
return r493731;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019354
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))