x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r256301 = x;
double r256302 = 1.0;
double r256303 = y;
double r256304 = r256302 - r256303;
double r256305 = r256301 * r256304;
return r256305;
}
double f(double x, double y) {
double r256306 = x;
double r256307 = 1.0;
double r256308 = y;
double r256309 = r256307 - r256308;
double r256310 = r256306 * r256309;
return r256310;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))