x \cdot \left(1 - y \cdot z\right)
\begin{array}{l}
\mathbf{if}\;y \cdot z \le -6.190538439488532156885246023707942998935 \cdot 10^{277} \lor \neg \left(y \cdot z \le 1.535148570325797106530223815276498078201 \cdot 10^{308}\right):\\
\;\;\;\;x \cdot 1 + \left(x \cdot \left(-y\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right) + x \cdot \mathsf{fma}\left(-z, y, z \cdot y\right)\\
\end{array}double f(double x, double y, double z) {
double r223811 = x;
double r223812 = 1.0;
double r223813 = y;
double r223814 = z;
double r223815 = r223813 * r223814;
double r223816 = r223812 - r223815;
double r223817 = r223811 * r223816;
return r223817;
}
double f(double x, double y, double z) {
double r223818 = y;
double r223819 = z;
double r223820 = r223818 * r223819;
double r223821 = -6.190538439488532e+277;
bool r223822 = r223820 <= r223821;
double r223823 = 1.5351485703257971e+308;
bool r223824 = r223820 <= r223823;
double r223825 = !r223824;
bool r223826 = r223822 || r223825;
double r223827 = x;
double r223828 = 1.0;
double r223829 = r223827 * r223828;
double r223830 = -r223818;
double r223831 = r223827 * r223830;
double r223832 = r223831 * r223819;
double r223833 = r223829 + r223832;
double r223834 = r223828 - r223820;
double r223835 = r223827 * r223834;
double r223836 = -r223819;
double r223837 = r223819 * r223818;
double r223838 = fma(r223836, r223818, r223837);
double r223839 = r223827 * r223838;
double r223840 = r223835 + r223839;
double r223841 = r223826 ? r223833 : r223840;
return r223841;
}



Bits error versus x



Bits error versus y



Bits error versus z
if (* y z) < -6.190538439488532e+277 or 1.5351485703257971e+308 < (* y z) Initial program 55.8
rmApplied sub-neg55.8
Applied distribute-lft-in55.8
rmApplied distribute-lft-neg-in55.8
Applied associate-*r*0.3
if -6.190538439488532e+277 < (* y z) < 1.5351485703257971e+308Initial program 0.1
rmApplied add-cube-cbrt0.1
Applied prod-diff0.1
Applied distribute-lft-in0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))