x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r203549 = x;
double r203550 = y;
double r203551 = r203550 - r203549;
double r203552 = z;
double r203553 = r203551 * r203552;
double r203554 = r203549 + r203553;
return r203554;
}
double f(double x, double y, double z) {
double r203555 = z;
double r203556 = y;
double r203557 = x;
double r203558 = r203556 - r203557;
double r203559 = fma(r203555, r203558, r203557);
return r203559;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))