x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r173323 = x;
double r173324 = y;
double r173325 = sin(r173324);
double r173326 = r173323 * r173325;
double r173327 = z;
double r173328 = cos(r173324);
double r173329 = r173327 * r173328;
double r173330 = r173326 + r173329;
return r173330;
}
double f(double x, double y, double z) {
double r173331 = x;
double r173332 = y;
double r173333 = sin(r173332);
double r173334 = z;
double r173335 = cos(r173332);
double r173336 = r173334 * r173335;
double r173337 = fma(r173331, r173333, r173336);
return r173337;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))